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IEEE 1589-2020

$39.00

IEEE Standard for Augmented Reality Learning Experience Model

Published By Publication Date Number of Pages
IEEE 2020
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New IEEE Standard – Active. Augmented Reality (AR) promises to provide significant boosts in operational efficiency by making information available to employees needing task support in context in real time. To support according implementations of AR training systems,this document proposes an overarching integrated conceptual model that describes interactions between the physical world, the user, and digital information, the context for AR-assisted learning and other parameters of the environment. It defines two data models and their binding to XML and JSON for representing learning activities (also known as employee tasks and procedures) and the learning environment in which these tasks are performed (also known as the workplace). The interoperability specification and standard is presented in support of an open market where interchangeable component products provide alternatives to monolithic Augmented Reality-assisted learning systems. Moreover, it facilitates the creation of experience repositories and online marketplaces for Augmented Reality-enabled learning content. Specific attention was given to reuse and repurposing of existing learning content and catering to ā€˜mixedā€™ experiences combining real world learner guidance with the consumption (or production) of traditional contents such as instructional video material or learning apps and widgets.

PDF Catalog

PDF Pages PDF Title
1 IEEE Std 1589-2020 Front cover
4 Important Notices and Disclaimers Concerning IEEE Standards Documents
8 Participants
9 Introduction
10 Contents
11 1. Overview
1.1 Scope
1.2 Purpose
12 1.3 Word usage
2. Normative references
3. Definitions
14 4. Learning in activities and workplaces
15 5. Activity modeling language for activity scripts
16 6. Workplace modeling language
18 7. ActivityML base schema
32 7.1 Instruction
7.2 Entry, exit, triggers
33 7.3 Interacting with tangibles
7.4 Interacting with actions
34 7.5 Triggers
7.6 Logging user activity using the experience API (xAPI)
35 8. Workplace modelling language base schema
44 8.1 Tangibles, configurables, and augmentations
47 Annex A (informative) Bibliography
48 Back cover
IEEE 1589-2020
$39.00